
The campaign missions offer remarkable variety from one to the next, and it's not a stretch to say that these represent the most skillfully designed single-player scenarios in any real-time strategy game to date. There are more than two dozen sizeable missions in all. You play the campaign missions linearly, just like in Warcraft III, starting with the night elf sentinels, then moving on to the remnants of the human alliance, and finally taking control of the undead scourge. The renegade half-demon Illidan and the death knight Arthas are at the center of the story, as both of these power-hungry characters are seeking to take control of a world already ravaged by conflict. The campaign picks up where Warcraft III left off, in the aftermath of the banishment of the burning legion. If you enjoyed Warcraft III's single-player campaigns, you'll be pleased to know that The Frozen Throne offers at least as much if not more single-player material.

Basically, The Frozen Throne adds to and improves on every single one of these features, and more. The game's single-player campaign delivered an interesting and engaging story told from four unique perspectives, its online multiplayer mode was the best in the real-time strategy genre, its four distinctly different factions featured numerous viable strategies and tactics, its gameplay was focused on action and rewarded skill and practice, and its powerful scenario editor let you design your own missions or entirely new gameplay modes using the game's great-looking 3D engine. To say the least, there was a lot to like about Warcraft III in the first place. Now Playing: Warcraft III: The Frozen Throne Video Review The Frozen Throne features four single-player campaigns and completely revitalizes the skirmish and multiplayer gameplay.īy clicking 'enter', you agree to GameSpot's Last year's real-time strategy game was a very tough act to follow on any number of levels, and yet Blizzard has delivered a terrific, full-featured expansion for Warcraft III that makes an already outstanding game significantly more so.

Given Blizzard's track record with expansion packs, it's understandable that fans of the company's games would have very high expectations for Warcraft III: The Frozen Throne. Its follow-up releases for 1998's Starcraft and 2000's Diablo II were so effective and so good that many, many people are still playing both of those games today, all these years later. Blizzard Entertainment knows the drill when it comes to delivering these sorts of products.

After all, truly great expansion packs don't just add new content-they add real depth, and fundamentally make the core game better. The sign of a truly great expansion pack is when, having played it, you realize you could never go back to the original game.
